Work

Pieces marked Spec work are unsolicited. They were not commissioned by, paid for by, or made in affiliation with the brands involved.

Client work

Why Safeture exists

Safeture AB · 2024

The brief:
Answer the question the sales deck never gets to: why a company that watches the world for a living needs to exist at all.
My part:
Sourced and edited the assets, and cut the film.
What happened:
Opens on real broadcast coverage, then pulls back to the whole planet: the argument is the edit, not the voiceover.

Conflict risk briefing

Safeture AB · 2024

The brief:
Turn a live intelligence feed into something a non-specialist could follow in one pass.
My part:
Script, motion design and edit.
What happened:
Shows the briefing format the channel reused: one map, one claim per card, legible with the sound off.

Season film

Safeture AB · 2024

The brief:
A seasonal message from a company that otherwise only ever posts about risk.
My part:
Concept, copy, animation and sound.
What happened:
Shows the brand at a register it rarely uses, without losing the voice it uses everywhere else.

Spec work

Spec work

When life happens

Spec work · 2026

The brief:
Sixty seconds on a home, told by the furniture that stays while life moves through it.
My part:
Concept, script, prompt architecture, tracked type, grade and sound. Solo.
What happened:
Carries no brand: the tag counts years in the home, not a price.
Spec work

IKEA spec commercial

Spec work · 2026

The brief:
A cinematic brand film, built entirely with generative models, that still feels like a real room.
My part:
Concept, shot list, character reference sheets, prompt architecture, edit. Solo.
What happened:
Also cut to 30 seconds for paid social, which is the harder discipline.
Spec work

Tournament spot

Spec work · 2026

The brief:
The minute before kick-off, told from the stands rather than the pitch.
My part:
Concept, prompt architecture, edit and sound. Solo.
What happened:
Shows crowd emotion carrying a spot that has no product in it until the last frame.
Spec work

Fashion retail spot

Spec work · 2026

The brief:
A ten-second city film where the clothes are the reason to look, not the caption.
My part:
Concept, prompt architecture, grade and edit. Solo.
What happened:
Shows a complete narrative beat inside a ten-second paid-social slot.

AI works

The Same Ground

Short documentary · 2026

The brief:
Ten minutes on the Scanian War, 1675–1679: one of the bloodiest battles in Nordic history, fought over a border that ended up exactly where it started.
My part:
Research, script, art direction, the cut-paper animation engine, edit and sound mix. Solo, with generative models for the voices, the interviewees and the music.
What happened:
The three interviewees are fictional, and the film says so before the title. Every date, figure and archive image is sourced and credited.

Interactive

AI-generated campaigns

Built with generative models end to end. Concept, art direction and copy are mine; the models did the rendering. Everything here is unsolicited — no brand commissioned, paid for or approved any of it.

Three cities, one mechanic

Spec work

Poster series · 2025

The brief:
One idea that survives being repeated: a Swedish word built as architecture inside the city it belongs to.
My part:
Concept, art direction, prompt architecture, copy and typesetting. Solo.
What happened:
The mechanic holds across three cities and three different words, which is the only real test of a campaign platform.
HAV built in light across the Malmö waterfront, with the Turning Torso and the Öresund Bridge behind

HAV — sea

Vid havet. Mitt i världen.

Malmö, 55°36′N 13°00′E

ÄLV built as rusted steel structures standing in the Göta älv, with the Älvsborg Bridge behind

ÄLV — river

Vid älven. Härifrån mot havet.

Göteborg, 57°42′N 11°58′E

STAD drawn in gold outline around Stockholm's Stadshuset seen from the water

STAD — city

Landets hjärta. Nordens stad.

Stockholm, 59°19′N 18°04′E

IKEA spec ads

Spec work

Social carousel · 2026

The brief:
Put the product back in the hands of a person, and let the drawing do what a photograph of a flat-pack cannot.
My part:
Concept, art direction, prompt architecture and composite. Solo.
What happened:
Photographed people against illustrated products — one device that scales to any item in the catalogue.
A man on IKEA blue carrying an oversized line-drawn FRAKTA bag

The bag

Carrying more than you came for.

A woman on IKEA blue leaning back into an oversized line-drawn chair

The chair

The lean-back is the product.

Swedish snacks, at scale

Spec work

Social carousel · 2026

The brief:
Make everyday Swedish shelf staples feel like an event, using nothing but scale.
My part:
Concept, art direction, prompt architecture and edit. Solo.
What happened:
One mechanic, repeated: blow the pack up to furniture size and let a person treat it as furniture.
A man pushing an oversized bag of Smash! snacks across a studio floor

Smash!

Sött, salt & sprött.

A man sitting on top of an oversized Cloetta Kex chocolate wafer pack

Cloetta Kex

Somewhere to sit with your fika.

A man sitting against an oversized carton of Skånemejerier lactose-free milk

Skånemejerier

Laktosfri mjölk, Skåne-sized.

Malmö, with love

Editorial illustration · 2026

The brief:
The city on one page, for someone who has just moved here and wants to know where to start.
My part:
Concept, layout, illustration direction and hand-lettered copy. Solo.
What happened:
No brand attached and none needed — the annotations carry it, and the whole thing reads in about twenty seconds.
Hand-drawn illustrated map of Malmö annotating the Turning Torso, the Öresund Bridge, Gamla Väster, the number 5 tram, a city bike and the Ribersborg kallbadhus

Skåne, Sweden

Where the city meets the sea.